COSC 341 Design Challenge #2
Due Date
Submit a printed report (with everything except the video) to the instructor
by 12:00pm (noon) on Friday 09/29.
Extension: At the beginning of class (11:00am) on Tuesday
10/03.
In addition, submit on Connect the video for your prototype by
12:00pm (noon) on Friday 09/29.
Extension: By 11:00am on Tuesday 10/03.
Problem Description
Is there a free spot? When driving into a parking lot, it's hard to know if
there's an open spot or where that open spot is. It gets harder when the
parking lot is a multi-storey lot. In a busy lot, sometimes multiple cars
compete for the same spot, and if you knew that, you would have been better
off going to another free spot instead.
Tasks
09/21: Develop your team's unique solution. Then create a common list
of 4 user tasks with 2 other groups, along with a storyboard and paper
prototypes for your design.
09/26: Complete your paper prototype by the beginning of next class
(09/28).
09/28: Compare your prototype with 1 (or 2) other groups (same groups as
before). Evaluate the 2 (or 3) prototypes using a KLM analysis for each user
task.
What to Submit
By the end of the in-class sessions, you will need to submit a single report
for your team consisting the following:
- The full names and student number of each of your team members
- Your wording of the problem description
- From 09/21: Develop a common list of 4 user tasks with 2 other groups.
Remember who these groups are, because you'll meet up again later.
Within your own group: Develop a storyboard
- From 09/21-09/26: Paper prototypes of each user task. The prototype must
demonstrate the flow of the task completely, so each task may involve one or
more screen mockups. Each of your interaction sequences should demonstrate how
the user carries out a task and how the interface responds accordingly. Each
interaction sequence may need accompanying (brief) text explanations. Overall
design across all screens must be consistent, as you are designing a single
software application. You will also need to create a video showing how a user
would complete the 4 tasks using your prototype.
- From 09/28: Have your completed prototype ready by the start of
class. Familiarize yourself with the prototype of 2 other groups (the same
groups as 09/21). Compare and contrast the 3 prototypes (including yours) by
applying KLM analysis to 2 of the 4 user tasks and summarize your results for
each prototype in a table.
Finally, summarize your finding and explain which is better in what way.
Grading Criteria (Out of 21)
- [1 pt] Progress checkpoint (from lab TA)
- [2 pts] Description of your solution and who the other 2 groups are
- [2 pts] List of 4 user tasks (specific to your solution)
- [2 pts] A storyboard, with accompanying text if necessary
- [4 pts] Paper prototypes for each of the 4 user tasks
- [4 pts] Video showing the 4 user tasks with your prototype
- [4 pts] KLM analysis
- [2 pts] Team evaluation matrix (see design
challenge 1 for format, but using scores of 0, 0.5, 1.0, and 1.25 only)